Importing from Minecraft: Difference between revisions
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Conversion is done with a fork of mc2mt from DragonWrangler1 (see [https://github.com/DragonWrangler1/mc2mt here]). Usage is straight forward: | Conversion is done with a fork of mc2mt from DragonWrangler1 (see [https://github.com/DragonWrangler1/mc2mt here]). Usage is straight forward: | ||
<pre>usage: mc2mt.py [OPTIONS] input output | |||
Convert maps from Minecraft to Minetest. | |||
positional arguments: | |||
input Minecraft input world folder | |||
output Output folder for the generated world. | |||
optional arguments: | |||
-h, --help show this help message and exit | |||
-m MOD Load mod from json file | |||
-d Disable all mods | |||
-e Enable all mods | |||
-u Unknown blocks will be converted to air | |||
-q Do not report unknown blocks | |||
--disable_MOD Disable mod MOD | |||
--enable_MOD Enable mod MOD</pre> | |||
Revision as of 16:22, 27 March 2025
If you play(ed) Minecraft before and wish to continue in VoxeLibre, you will have to
- convert a Minecraft world into a Luanti world
- convert a Minecraft schematic into a Luanti schematic
We will cover mainly the first of those two actions, as the conversion of schematics has a block count limit.
Convert Minecraft world into Luanti world
I will describe the process I used to be able to continue on my build of Mt. Saint Michel in a non Microsoft environment. I played Minecraft Java on a exaroton server. To be able to convert the world, you have to download the world from the server. In your downloads, you should have now a folder /world.
Conversion is done with a fork of mc2mt from DragonWrangler1 (see here). Usage is straight forward:
usage: mc2mt.py [OPTIONS] input output Convert maps from Minecraft to Minetest. positional arguments: input Minecraft input world folder output Output folder for the generated world. optional arguments: -h, --help show this help message and exit -m MOD Load mod from json file -d Disable all mods -e Enable all mods -u Unknown blocks will be converted to air -q Do not report unknown blocks --disable_MOD Disable mod MOD --enable_MOD Enable mod MOD