Tutorials: Difference between revisions
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There are many models of iron farms working nicely. Some use resources found only later in the game, some can be build early with simple materials. VorTechnix as written a good tutorial for iron farms in early gameplay, available as [[Media:Early_Game_Iron_Farm_by_VorTechnix.pdf|pdf file]]. | There are many models of iron farms working nicely. Some use resources found only later in the game, some can be build early with simple materials. VorTechnix as written a good tutorial for iron farms in early gameplay, available as [[Media:Early_Game_Iron_Farm_by_VorTechnix.pdf|pdf file]]. | ||
Iron Golems spawn in a sphere of 21 blocks around a villager, if there at least two other villagers in this sphere, and if there is a hostile mob in that cube and if there is a spawn point (≥1 block under an <code>air</code> block which is from group:water OR is diggable). | Iron Golems spawn in a sphere of 21 blocks around a villager, if there at least two other villagers in this sphere, and if there is a hostile mob in that cube and if there is a spawn point (≥1 block under an <code>air</code> block which is from <code>group:water</code> OR is <code>diggable</code>). | ||
Build a hollow tower, 12 blocks high, 5x5 blocks wide from any material, building an opening of 3x3 blocks. Cover the top of the tower blocks with carpet to avoid spawning. Insert a wall of any material in the top 4 levels of the tower, resulting in a 1,5 block wide hole. Put a sign on the interior side of the wall and add 1 level of water above that sign. | |||
Continue this 3x3 opening about 20 level deep into the ground. Place a chest and 9 connected hoppers above the chest. Assure, that the wall of the tower is made of non flammable blocks (as e.g. stone). Put 1 level of <code>lava</code> on the hoppers. | |||
A proven design with a high yield is to put 3 villager in a glass box about 16 blocks over ground. Put a boat in another box 3 blocks away and lure a zombie into that boat. He will jump in the boat and stay there. Name him with a name tag and cover him from direct sun light. | |||
As soon as the Zombie sees the villagers, he will try to attack them – resulting in the spawn of three Iron Golems (as we have three villagers). They spawn on the water block and will fall immediatly down to the kill zone. | |||
Revision as of 02:42, 3 April 2025
File:Early Game Iron Farm by VorTechnix.pdf This hopefully growing collection of basic tutorials will help to build farms and build projects in VoxeLibre. Some tutorials were developed in a development environment with minimal changes in the code, e.g. by making the zombies slightly taller.
Stalker farm
Stalkers spawn only naturally, there are no spawner for stalkers, as other mobs (e.g. skeletons and zombies). But stalkers are the only source for gunpowder, needed to make rockets. As soon players have looted an Elytria, giving them wings to fly, they need rockets. And therefore, the need for a gunpowder farm is obvious.
Planning before start helps to avoid errors during the build of a farm. Some aspects to consider: We want only stalkers, but ideally no zombies and no spiders. On youtube, there are a lot of tutorials for a creeper farm, mostly with the use of snowmen. But tests have shown, that we don't need snowmen in VoxeLibre. They make the build more complex but don't really add to the amount of gunpowder produced. Stalkers are quite small, so they can move within a 2-block box with additional carpet on the floor and trapdoor on the ceiling. In 0.89.1, zombies can no longer spawn in this same space, as the collisionbox of zombies was slightly changed, making them minimally taller.
This build was proposed by Nicu and verified by cyberonkel. The design is simple: four platforms build with full blocks are divided by 2 block wide water channels. On the platforms, carpets on the corners and in form of a grid, leaving 2 blocks between the carpets free avoid spider spawns. The ceiling is covered in closed trapdoors. This makes enough space for stalkers to spawn and move, but avoid the spawn of Zombies.
The water channels are 7 blocks long, water sources are hidden in the wall to avoid stalkers to sit on the water source. The water of the four channels stop in the center, building a 2x2 center hole, falling about 20 blocks deep to the kill zone, made from soul fires over hoppers, collecting the gun powder into a chest. Put signs two blocks below water level at the walls to avoid falling water into the kill zone.
Iron farm
Iron is a resources quite hard to collect by mining. As it is used in many recipes, many players will want to build an iron farm early in the game. The main source for iron outside of mining or collecting iron bars and nuggets from chests in villages or by a Portal are Iron Golems. They spawn in villages, when villagers are attacked by hostile mobs.
There are many models of iron farms working nicely. Some use resources found only later in the game, some can be build early with simple materials. VorTechnix as written a good tutorial for iron farms in early gameplay, available as pdf file.
Iron Golems spawn in a sphere of 21 blocks around a villager, if there at least two other villagers in this sphere, and if there is a hostile mob in that cube and if there is a spawn point (≥1 block under an air block which is from group:water OR is diggable).
Build a hollow tower, 12 blocks high, 5x5 blocks wide from any material, building an opening of 3x3 blocks. Cover the top of the tower blocks with carpet to avoid spawning. Insert a wall of any material in the top 4 levels of the tower, resulting in a 1,5 block wide hole. Put a sign on the interior side of the wall and add 1 level of water above that sign.
Continue this 3x3 opening about 20 level deep into the ground. Place a chest and 9 connected hoppers above the chest. Assure, that the wall of the tower is made of non flammable blocks (as e.g. stone). Put 1 level of lava on the hoppers.
A proven design with a high yield is to put 3 villager in a glass box about 16 blocks over ground. Put a boat in another box 3 blocks away and lure a zombie into that boat. He will jump in the boat and stay there. Name him with a name tag and cover him from direct sun light.
As soon as the Zombie sees the villagers, he will try to attack them – resulting in the spawn of three Iron Golems (as we have three villagers). They spawn on the water block and will fall immediatly down to the kill zone.